Survival MMO Devblog #9

Version: 0.4.7 Goal: A 1.0 Playable Multiplayer ALPHA Version! Crafting! Finally! Another main feature of the game has been added: Crafting. This wasn’t terribly difficult since I’ve already had much of the machanics for crafting already in the game, only used by other things. For…

Survival MMO Devblog #8

Version: 0.4.6 Goal: A 1.0 Playable Multiplayer ALPHA Version! Combat Overhaul Server Side Combat Up until now, most of the hitting of nodes, other players and walls has been done client side. When you used a weapon or tool, it would create a slash effect,…

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Survival MMO Devblog #7

Current Version: 0.4.8 NPCs / Farm Animals! I took the first huge leap towards NPCs and added some non-aggressive farm animals such as chickens, sheep, cows and pigs. This all syncs very smoothy between the server and clients. So far all they do is walk…

Survivalnauts Devblog #6

Version: 0.4.5 Goal: A 1.0 Playable Multiplayer ALPHA Version! Let’s make a multiplayer online survival game my brain said. It’ll be FUN it said… Kidding aside, I am enjoying this! And it’s even more enjoyable when people like you are following the project! I can’t…