MMO Devblog #11

Version: 0.4.8b Goal: A 1.0 Playable Multiplayer ALPHA Version! GameMaker Studio 2 The game was originally made in GMStudio 1.4. I’ve been working this week on converting the Client, Server and Main Server (SNON) over to GMStudio 2. I’m pretty excited about this since GMStudio…

Snow Monster – A game I made in 2013

This is a project I originally made in 2008, and then remade in 2013 so I could release it in HTML5. It’s called Snowmonster. It’s based off SkiFree, a game released in 1991, which was my favorite game as a child. You guys can check…

Survival MMO Devblog #10!

Version: 0.4.8 Goal: A 1.0 Playable Multiplayer ALPHA Version! Game Design I’ve been watching and listening too a lot of talks on game design. I’ve probably learned more in the past two months about what makes a game great than in the past 10 years…

Survival MMO Devblog #9

Version: 0.4.7 Goal: A 1.0 Playable Multiplayer ALPHA Version! Crafting! Finally! Another main feature of the game has been added: Crafting. This wasn’t terribly difficult since I’ve already had much of the machanics for crafting already in the game, only used by other things. For…

Survival MMO Devblog #8

Version: 0.4.6 Goal: A 1.0 Playable Multiplayer ALPHA Version! Combat Overhaul Server Side Combat Up until now, most of the hitting of nodes, other players and walls has been done client side. When you used a weapon or tool, it would create a slash effect,…