Survival MMO Devblog #7

Current Version: 0.4.8 NPCs / Farm Animals! I took the first huge leap towards NPCs and added some non-aggressive farm animals such as chickens, sheep, cows and pigs. This all syncs very smoothy between the server and clients. So far all they do is walk…

Survivalnauts Devblog #6

Version: 0.4.5 Goal: A 1.0 Playable Multiplayer ALPHA Version! Let’s make a multiplayer online survival game my brain said. It’ll be FUN it said… Kidding aside, I am enjoying this! And it’s even more enjoyable when people like you are following the project! I can’t…

Survival MMO Devblog #5

Current Version: v0.4 Let there be LIGHT! Lighting System First thing I worked on this week was a good lighting system. I love lighting, because it can change the whole mood and feel of the game. Day / Night Cycles I’ve added day and night…

Survival MMO Devblog #4

Current Version: v0.3 Sleeping! This was one of the more difficult things I worked on this week since logging and and logging out touches nearly every part of the networking code. You will no longer just disappear and reappear when you log off and on….

Survival MMO Devblog #3

Current Version: v0.2.2a Graphics and Sound Shaders & Skin Color At the start of the project I was tediously respriting and recoloring each skin color. There were three skin colors: White, Tan and Black. I’ve now utilized the power of Shaders! This means I can…